Evaluation
FMP
My final
major project was my opportunity to showcase my skills in my own way for my
final major project by pitching an idea at the beginning and then developing
into my final piece that I will present.
At first I wanted to create a 3D environment for a game because I wanted
to get a job in the industry and thought this would be the best way to showcase
my skills and have work in my portfolio for whenever I go for a job interview
not thinking of any narratives or what type of environment I wanted I pitched
my idea by researching online at existing and what ii could do different and
showing my previous BTEC environment work I did in my group.
I began my
project struggling to come up with ideas and just randomly creating designs and
not really researching as much as I should have so began researching into
architecture, game environments and types of game are out there like genres and
types of environments I can do, which helped me to get my fmp started for once
instead of just doing random designs that really did not lead anywhere.
Researching
and developing continued for weeks did not move as quick as I wanted it to as I
did not have no plans sorted out as if when I should finish certain things so
it dragged on longer than it should have and next time I should really do a
timetable with deadlines for certain work of my fmp to help me move along
quicker and get my work done.
Development
continued work started to get moving but deadlines where coming closer and
closer and I did not have enough for to show so had to make many decisions
through the process like changing narrative ideas, cutting out certain parts of
the fmp and making alternative choices and designs and making fmp smaller but
keeping the same concept and quality that will help me to pass without losing
the quality and content of my fmp.
There were
moments when I had no idea what to do I was struggling with ideas trying to get
my models done and learn new things at the same time like how to use game
engines and import my models and create my environment which took up a lot of
time and really should have planned to learn the engine before actually doing
any modelling so I know what I had to do before they had to go in the engine as
I did it in reverse I had to go back and make changes as I did certain things
wrong that will not work correctly in the engines this continued for about a
week or two which I could have used to improve my work more instead of sorting
out mistakes that should not have been made.
As I got
the hang of the engine and how it worked, work started to move forward and I
began to get more work done and environment began to get more and more
developed which I was happy with and as the first deadline approached I managed
to get a fly through done and a test demo of my walking around my environment
but with unfinished sketchbooks as I spent too much time on creating my
environment.
After my
deadline and I had received my feedback I was told that I had missed out some
of the brief that required me to create a real life client to use this product.
While developing my environment I was so into getting it finished and making it
look good that I had forget about the audience I was aiming it for and what the
actual environment was going to be used for this was because I did not plan out
my project and did not read the project correctly at the beginning.
So as I got
the feedback I started to think about my audience and what the environment can
be used for which lead me to a educational game teaching the player about
different cultures around the world playing the game by collecting materials
scattered around the map and collecting points this made more sense and made my
project more original then just typical video game out there already.
Over all
fmp did not go terribly bad but needed to have made some improvements in the
way I work that could have saved me time and not have to change my fmp
structure and narrative multiple times and learn to manage my time more efficiently
and spread out my task, trying not to do everything at once and also making
sure I read the brief properly and clearly making sure I understand what is
required of me for handing in on deadline.
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